---------------------------------------------Patches Applied-------------------------------------------------------------
*-Inserted			&-Not Working		B-Bass
^-converted/OK for asar		X-Xkas
I|A|Name------------------------|ROM|---|Patch Name-------------|Description---------------------------------------------
* X GetDrawInfo			20CA4F	GetDrawInfo.asm		[Do not change Freespace.] Needed for Sprites
* X SubOffScreen		25F9C0	SubOffScreen.asm	[Do not change Freespace.] Needed for Sprites
* X JSL_ips			2CC400	JSL_ips.asm		[Do not change Freespace.] Patch for GSG's level

-------------------------------------------------------------------------------------------------------------------------
* ^ objectool			------	Objectool04.asm		Allows you to insert custom extended objects 
								(SMWCcoins and Midway Points) LEAVE BANK OPEN
* ^ MultiMidwayPoints		------	MultiMidwayPoints.asm	Allows for more than one midway point. 
								Specially built for use with the SMWCcoins
   	-CoinDefines.asm	000000
* ^ clear.asm			------	Clear.asm		Something for the SMWCcoins

*   SSM16.asm			------	SSM16.asm		Something for the SMWCcoins
   	-CoinDefines.asm	000000		
* ^ SRAM Plus			------	sram_plus.asm		Something for the SMWCcoins. Expands SRAM

* ^ UberASM			------	asar_patch.asm		Run code on a level specific basis.(updated by edit1754)
   	-b1.stim
   	-b2.stim
   	-icewater.stim
   	-OWclouds.stim
   	-Snowball.stim
* ^ MarioGFXDMA			------	MarioGFXDMA.asm		Moves mario's extendended tiles to a more reasonable area
				------
   	-ExtendedGFX.bin
* ^ Fixall			------	fixall.asm		With Hex edits
* ^ Ow Boarder			------  owborder.asm		Inserts the overworld border.
   	-ow.stim
* ^ Lakitu Fix			------	LakituFixSpecial.asm	Fix for the new NMSTL patch by edit (edit1754)
* ^ Sprite Message Box		------	spritemessagebox.asm	As the name says. Used in Layer 3 levels (edit1754)
* ^ Remap Tiles			------	REMAP.asm		Allows you to remap the layer 1 and 2 tilemaps in the VRAM (edit1754)
* ^ IRQ Killer			------	kill_irq.asm		Saves some space.
* ^ ExGFX Uploader		------  genericuploader.asm	Used to upload layer 3 tilemaps (edit1754)
* ^ Hammer Bro Fix		------  HammerBroNMSTLFix.asm	Fixes Hammer Bro Stuff
* ^ Custom Windowing		------	windowing.asm		Custom fade in and Fade out effects
* ^ No Sprite Limits		------	NMSTL.asm 		Fixes Sprite tile issues when set to 10. Modified by edit1754
* ^ Status Bar Kill 		------	kill_old.asm		Kills old Status Bar
* ^ DKC2 Status Bar		------  DKC2_bar.asm		Inserts New Status Bar. Also Controls the pause menu
	-CoinDefines.asm						
* ^ Disable Fireball/Cape	------	DisableFireCape.asm	Based on a RAM Address 
* ^ Layer3ExGFX			------	Layer3ExGFX.asm		Allows for Layer 3 ExGFX. Edited to allow AMK to work.
* ^ NoVineLives			------	NoVineLives.asm		Prevents lives from being gained while climbing on vines/nets 
* ^ NoteWallFix			------	NoteWallFix.asm		Fixes Note Block glitch
* ^ Yoshi.asm			------	Yoshi.asm		Used for Kourai Crevice	
* ^ Custom Object Clipping	------	objectClipping.asm	Allows larger custom sprites
* ^ SMB3 Powerdown		------	SMB3Powerdown.asm	Power down the old SMB3 way
* ^ HDMA Fix			------	HDMAFix.asm		?
* ^ H Scroll Reset		------	scrollreset.asm		Fixes the glitch in which the BG's X-position
* ^ AntiGravity			------	gravity.asm		AntiGravity physics for Perilous Paths and 
								one of the Final Level sections
* ^ OW Coins			------	owcounter.asm		Patch for displaying the SMWCcoins on the Overworld.
* ^ OW Music 			------	OWMusic.asm		Splits up the music on the Main overworld map, 
								to allow 4 differnt songs (Updated By Lui37)
* ^ Mode 7 Patch		------	mode7patch.asm		Allows for Mode 7 stuff (xkas)
* B IRQ Hack			3AC000	IRQHack.asm		Related to above stuff. Use Bat file named "FBOSS" to insert into from
* ^ Blimp Duck			------	BlimpDuckpatch.asm	As the name says, BD related patch
* ^ Auto Save			------	autosave.asm		Automaticly saves the game when you move to a new tile on the overworld
* ^ Death Music			------	AMK/Deathfix.asm	Allows different Death jingles depending on current level.(Updated By Lui37)
* ^ SFX Echo			------	sfx_echo.asm		Enables the echo for various levels
* ^ AMK Fix			------	version.asm		A Fix for AMK. Needs to be applied before AMK. 
								(Temp. Will not be used on base transfer)
**************Not inserted yet************************Not inserted yet***************Not inserted yet********************
  ^ Title Screen		------  title.asm		Title Screen "fun" >_>
   	-12player4.stim
   	-erasefileselect4.stim
   	-fileselect4.stim
   	-ultra.stim

 