ExGFX RESULTS |
Name |
FG Style |
BG |
BG Style |
Originality |
File Perfection |
Total |
Additional Notes |
levelengine |
37 |
0 |
6 |
0 |
15 |
58 |
A very nice tileset. The animations is a bit fast imo. Also the Crystals seems a bit repetitive, I think it would have done well to add more variations of the crystals. There was also a small error in the sample level as there were 2 floating "rail" tiles near the entrance and You could also get stuck in that mushroom near the top, but you didn't get docked for that. This isn't a level contest after all ;) No custom BG included, but the one you picked out at least matched well |
Rykon-V73 |
43 |
10 |
12 |
5 |
15 |
85 |
Great castle tileset. Love the animation for the spikes. You did get knocked down a few points due to breaking the rule of only using 2 ExGFX files one for the BG and one for the FG. However, you kinda hit a grey area. I never actually stated you couldn't use a 3rd one for animation. So while you lost points, you didn't lose the full amount. |
Superkingyoshi |
28 |
10 |
10 |
0 |
0 |
48 |
A basic cave tileset. You has some huge map16 errors where certain blocks were solid when they clearly weren't suppose to be. You were also missing a tile in the set you submitted. Not only that you submitted it in a rar, when we clearly stated it need to be in zip format. Overall the graphcal style wasn't bad, but could of used more decorations. |
2dareduck |
12 |
10 |
2 |
10 |
10 |
44 |
This was a very odd tileset. I think it would of scored better if you has animated the conveyor belts. Also I see you went for a 3d-ish perspective. If you had moved everything down about 8 pixels Mario would look like he was walking in the middle of the tiles instead of on the very edge. There was also a garbage tiles included in the map16, the conveyer belts are missing their other ends and there's box tile you never even used in the sample level. Not sure what the BG was suppose to be, but that didn't do it for me either. :< |
yogui |
0 |
0 |
1 |
0 |
15 |
16 |
...man, if this represents your mind, you got some problems sir. |
MetaKnight 3 |
27 |
10 |
5 |
5 |
5 |
52 |
Not a bad set, but overall just seems very bland, there were some areas where colors didn't match up, or it was missing the black outline. The way you set up the latter is almost unusable since it causes cutoff. Also the 3d perspective you were using is a bit off. I would of moved some of those tiles about 8 pixels down so Mario was walking in the middle of those bridges instead of the very top edge. |
Daizo Dee Von |
45 |
10 |
12 |
10 |
15 |
92 |
I love the theme of this, its original and you even managed to fit in all in 1 exgfx file. I would of like to see a bit more decorations for the FG and BG. But overall, great job. |
Gloomy Star |
47 |
10 |
14 |
10 |
15 |
96 |
Great job on this. And Interesting theme, though it just reminds me the inside of what Mario's house looks like instead of his mind. You even animated the stars. ^_^ Excellent work. |
LuigiTime |
40 |
10 |
7 |
0 |
15 |
72 |
A decent Castle tileset. Not very original, but I like the theme to it. I would of liked to see a bit more decoration to it. The BG seems a bit repetitive. The only other complaint I have is I think the lava would have been better if the layer priority was enabled on it |
Ladida |
50 |
10 |
13 |
10 |
15 |
98 |
Your skills never cease to amaze me. Great graphical quality, the Bg isn't exactly what I would have done, but it works nonetheless. Highly original. Also the ends of the milk bottles probably would of worked out better if they had a slight incline to them instead of a flat surface. |
Wuthering |
42 |
10 |
12 |
5 |
15 |
84 |
Nice castle. The pink ground seems a bit off to me though. Also it would have been nice to see some more decorations and maybe a bit of animation with the crystal blocks themselves. The BG itself was rather simple but in a good way. Great job. |
S.R.H. |
35 |
10 |
8 |
5 |
15 |
73 |
Decent factory tileset. The Map16 page could have been laid out better so it wasn't taking up all that space, the shadows are a nice effect for the bg, but they seem too dark and some of it cuts off depending what box you used them on. Also I'm not really sure what those red things are suppose to be for. I kind of expected them to hurt me, but they are just solid. o_O. Overall not bad. |
Snifit |
41 |
10 |
11 |
10 |
15 |
87 |
I have to say, I don't think I've seen a bathroom before. The set in general is interesting as the both the bg and FG could work separately from each other. With this being a Ghost/Haunted bathroom I would have like to maybe see it a bit darker and not having it looks so...clean. |
Deeke |
43 |
10 |
13 |
5 |
10 |
81 |
A great castle tileset. So far, you are the only one to get the ground perspective stuff correct for it. I did find a small issue near the hole in the floor where Mario is suppose to be able to fall through but instead one of the tiles is solid on the left hand side. The BG is great too, though If would have been nice to see some animation in here; candles, lights etc. Also the Ceiling seems a bit off as with the perspective you are using, the coloring just doesn't look right |
Carld923 |
38 |
10 |
14 |
10 |
15 |
87 |
A great body interior set. I think you could of gotten away with some more decorations, maybe some animated pulsating veins and stuff. Not bad overall though |