ExGFX Contest Results: Hinalyte
User FG Style BG BG Style Originality File Perfection Total Additional Notes
levelengine 30 No 8 5 0 58 FG Style: Looks good for a cave tileset. Your art is okay, but I feel like it lacks more decorations. The palette animation doesn't feel right to me. The rocks on the mushrooms look out of place for some reason.
BG: N/A
BG Style: The background that you chose fits with your graphics.
Originality: A crystal cave is something common, but adding a minecart element is a plus.
File Perfection: N/A

Overall: This is a decent crystal cave tileset. Good job!
Rykon-V73 40 Yes 12 6 0 83 FG Style: I can't capture the "wood" feel on this, it's more like a stone. Anyways, this looks very detailed. The signs were a nice touch, but I still think it need more decorations than that. Also the animated spikes look odd.
BG: N/A
BG Style: The background looks nice and fits with the FG very well.
Originality: A castle is also something common, no matter how it looks like, but this looks more different compared to most castle tilesets.
File Perfection: N/A

Overall: A great castle tileset. Would work on some puzzle levels.
Superkingyoshi 34 Yes 9 6 3 59 FG Style: Not bad, but maybe some more variation would be nice. The pillars are a nice addition for a decoration on a cave tileset, it makes me think I'm inside a cavern of a ruins.
BG: N/A
BG Style: Kind of clashy, but it works with your FG. The color reminds me of chocolate.
Originality: Cave again, but the addition of the pillars made me think it's not just your usual cave.
File Perfection: I'm sorry but you messed up big time here. First you submitted a .rar file, then the palette file and sample level's palettes doesn't match. And, the map16, it feels like you forgot to put the correct Act Like/Priority settings. Also missing a single tile.

Overall: Would be a good usage after a ruins level.
2dareduck 9 Yes 8 6 1 43 FG Style: A different foreground this time! But, it doesn't really look appealing for me, adding that it's really limited. The 3D-ish look worked well with your tileset though.
BG: N/A
BG Style: Am I inside a box? It looks plain but I guess that can't be helped.
Originality: It looks like an active factory, but inside a box... haven't seen this before; it's quite an odd idea.
File Perfection: > .ips file instead of sample level

Overall: I didn't enjoyed much on the tileset, sorry.
yogui 3 No 0 1 0 19 FG Style: The random sketches reminded me of some computer-cyberspace something.
BG: N/A
BG Style: rgb(0,0,0)
Originality: I lost my words on this.
File Perfection: > no error

Overall: 10/10 would use
MetaKnight 3 25 Yes 8 6 0 64 FG Style: It needs more details, shading and stuff. The combination of the 3D-ish look and the 2D ones look odd. Good idea for a tileset, but I felt like it needs more of it.
BG: N/A
BG Style: Given that it's the same graphics as the FG, it can tend to be confusing, even when given with a darker color. The clouds reminds me of SMB1 for some reason.
Originality: A treehouse tileset isn't really that common compared to forest tilesets.
File Perfection: N/A

Overall: I liked the idea of the tileset, but I think it wasn't fully made.
Daizo Dee Von 31 Yes 8 7 0 71 FG Style: Looks nicely detailed. I don't know if you'd need more decorations, but that feels kind of unrealistic to see that a watermelon having tons of stuff being inserted on it.
BG: N/A
BG Style: So a watermelon castle? Interesting.
Originality: More originality because no one haven't made an inside-food tileset.
File Perfection: N/A

Overall: This would work on some fruit-themed world or something similar.
Gloomy Star 44 Yes 12 8 0 89 FG Style: Oh, this one looks cute~. The main FG doesn't really have much to showoff, but there are some good amount of decorations to see on the tileset. This is a pretty tileset!
BG: N/A
BG Style: Cute one too. Properly detailed and stuff. It matches with the FG. Also I found an SMW portrait there (I wonder what's the thing inside the pillar).
Originality: Mario's Room, while limited on environment, can be made with lots of graphic ideas to work with.
File Perfection: N/A

Overall: This is a pretty tileset to be used on your Mario's Room level (but what about Luigi?).
LuigiTime 27 Yes 8 6 0 66 FG Style: Didn't get quite much the appeal. I like the falling yellow lava effect, but I don't think it should just fall down out of nowhere like that. Also the tileset's pattern is more like a bonus room.
BG: N/A
BG Style: It also reminds me of a bonus room rather than a factory tileset. The candle looks randomly slapped on the BG considering that it doesn't have anything on it.
Originality: I don't know what kind of tileset is this; it looks like a factory, and they're not really common.
File Perfection: N/A

Overall: Looks like it only has a little use.
Ladida 43 Yes 8 9 0 85 FG Style: It feels like you're venturing on a giant classroom. It looks so creative, like how the tables look like as slopes, chalk-drawn muncher being actually able to hurt you, and lots more. It feels lively with these things around.
BG: N/A
BG Style: Sensei is staring at her giant classroom. I don't know what's up with the "Mumble" (or whatever's the translation of ほにャらら), but the BG feels kind of off with the FG.
Originality: This is quite some original idea that we have here.
File Perfection: N/A

Overall: I would love to study on this classroo- er I mean this is a silly yet great tileset to work with.
Wuthering 44 Yes 10 9 0 88 FG Style: I like how this one looks like; nicely detailed. The palette looks like it's been covered with some cream. The only thing I noticed that it doesn't have any decorations included at all.
BG: N/A
BG Style: Looks simple, but works with your FG. It could use some more background stuffs, I don't know - it fits greatly.
Originality: "Crystal Castle" - I was expecting a castle filled with crystal decorations, but I can't find the crystal part other than the background. Still an original idea you had though.
File Perfection: N/A

Overall: Nicely drawn castle tileset! Would work out on your ice world's castle levels.
S.R.H. 38 Yes 10 8 0 81 FG Style: The colors fit very well with your tileset, but the palette animation doesn't look good with the crates and stuff. Most of your FG looks great, but I also felt it needs more of it, given that you still have space on your ExGFX file.
BG: N/A
BG Style: Oh, the darkness of the BG fits very well with your FG. I think the shadow is too much but that's all I'd comment on.
Originality: A factory, even a somewhat common tileset, is rarely drawn. Yours look promising for this kind of tileset.
File Perfection: N/A

Overall: I'd like to see more on this tileset. You've done a great job on this.
Snifit 35 Yes 9 8 0 77 FG Style: Interesting tileset. I find it funny that you climb on a toilet paper. I don't know if the ExAnimation inside the pipes look great though. Still, it's detailed so good job about that.
BG: N/A
BG Style: Filled with Boos! Reminds me of something, but that fits with the idea that you're going - "Haunted Restroom".
Originality: A restroom tileset is really rare to see.
File Perfection: N/A

Overall: This would work out on a Ghost House's sublevels.
Deeke 37 Yes 10 6 1 73 FG Style: Another one with a 3D-ish look. I like how the tileset looks like, but I don't think it would work out with SMW's objects given it's 3D-ish look. Still a great job on your tileset though.
BG: N/A
BG Style: I like the background. It looks great along with the FG. It looks greatly detailed too.
Originality: Castle tilesets are common, but a plus for giving it a 3D-ish look.
File Perfection: Map16 Act Like settings; some Act Like 25 when it's supposed to be 130.

Overall: You've done well on your tileset.
Carld923 34 Yes 9 8 0 76 FG Style: Greatly detailed. Kind of clashes with SMW's tileset (given it's shading and outlines). I don't know if you need more decorations on your tileset.
BG: N/A
BG Style: Creepy but detailed, and works well with your BG.
Originality: I don't know how to explain this tileset, it looks like a cave or or a gum or inside of something.
File Perfection: N/A

Overall: I don't know how are people going to use this. We'll see.