678ruby678: The level played out well. I did however noticed some cutoff and ugly palettes. The graphics used didn't really make sense to what some of the blocks did. Overall Rating: Unfulfilling Aquamentus: Loved the Megaman theme with the bird. It would make for an interesting hack. there were certains parts that seemed a bit slowthen what it felt like it should be, but none the less, very good. Overall Rating: Enjoyible Archie: The level played out pretty smoothly, though I will mention I wasn't a far and some of the wait time and the area where Mario kinda "glitch-up to get where he was going. Also I know its not a big deal but with the timer enging with 86 seconds, it would of been nice to see him finish with only 1 second left. Overall Rating: Ambivlent Dipalon: A bit of cut off, garbage tile and a glitched goal sphere lost you some point in this one, some of the parts played out well, but some of the line guide stuff got a bit boring and dull. Overall Rating: Unfulfilling ErikAlay: Not bad overall. I like that the blocks where labeled with what they actually do. There were some slow parts, but nothing too major. Overall Rating: Ambivlent Gloomy Star: Great entry, a lot of energy behind it, great use of the spin jump blocks and the music matched very well and the graphics looked great. Overall Rating: Favorites HuFlungDu: Seems legit. Overall Rating: Not for me K1nghacks: Honestly, you had something going here. An automatic level with Mario contantly bouncing around only one screen and getting so close to the goal at different points would of been fun to see if pulled off correctly, but with the left ending after 10 seconds it was a bit disappointing. Overall Rating: Not for me Kipernal: Actually I though the idea behind the level was pretty funny, however I can't get Mario to the finish in any emulator as he gets killed a few screen before the goal. Overall rating: UnfulfilliNg Koopster: This level play out very well and you did a great job not using any custom blocks or asm. Overall Rating: Enjoyible Ladida: I love that you got this insync with the music. There were a few issues with glitched note blocks, and it would of been nice to see some more decorations in the level. Overall Rating: Enjoyible MARiO42: Another 103 edit failure.:/ I could not get this to complete an any emulator. There was also cutoff because of some of the blocked used. Overall Rating: Not for me MasterJun: lol Overall Rating: lol Mr M.: I really liked this level, but it always feels like the playback is screwed up because Mario get's hit a few times. Overall Rating: Enjoyible Natnew: (I should note I only got this to work in BSNES) Not bad, but the cut off and bad palettes kinda dropped the score a bit. It was kinda slow placed with the moving ropes and you should never uses the bottom row for anything Solid for Mario. Overall Rating: Unfulfilling Not Good with User names: A great vertical level that plays very well. I like the Jumping mechanic, but I would of liked to see less of it. Overall Rating: Enjoyible NoXuS9090: (Only works in LMSW)I loved this level. The theme and everything else fits extremely well. Overall Rating: Favorites OhHellNo: (Only works in BSNES)This was a fun level and you don't see downward vertical levels very often. Overall Rating: Enjoyible PatPatPat: Funny Level that confused the hell out of me. Overall Rating: Ambivalent Ravegg: This level was really fun, I liked the idea of using the automatic scroll and you did a great job keeping the shell bouncing around the screen assisting Mario. Overall Rating: Favorites Rextep: (BSNES only). Plays out well, but I spotted a but of cutoff and I think it could of been done better without using the bottom unseeible row. Overall Rating: Ambivalent Sokobansolver: Level plays out with no problems. Would of liked to see everything moved up a bit so the bottom row wasn't used. Overall Rating: Ambivalent Someguy712x: Great level with kinda of a slow start at the beginning and great action afterwards. The near death saves by the platform where pretty cool Overall Rating: Enjoyible TomPhanto: This level was extremely slow paced at the beginning and there where a few parts that Mario would get stuck on, but somehow managed to make it if you waited a minute or so. Would of like to see more action. Overall Rating: Ambivalent Yogui: (Works best in BSNES)A very differnet take on an automatic Mario level with Mario constantly falling and the screen scroll wrapping was a nice touch. great level Overall Rating: Enjoyible YCZ: Very energetic level, plays out very well. The ending made me laugh Overall Rating: Enjoyible